Why the Manager’s Schedule Blows Creative Productivity
In his latest essay, Paul Graham describes the difference between what he calls the maker’s schedule and the manager’s schedule. Makers–the writers, coders, designers, editors, creative types–need half or whole days to produce anything that solves complicated problems. Managers schedule out their workdays in hour-long blocks. When managers schedule makers into midday meetings, they kill creative productivity in real but not-obvious ways. Graham considers himself a maker, and describes why meetings are the enemy of creativity.
via Smarterware
i call it “finding a groove” and for me, it’s difficult to even look for a groove if i know i’m going to have to get back out of it in an hour. i’m learning to do so anyway.
I got nothing done today until 6:30 for this exact reason. It is very hard to write code with meetings all day.